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Military manual MCRP 12-10B.1 Page 254 of 371 text: pdf

MCRP 12-10B.1, page 254

Military Operations on Urbanized Terrain (MOUT)

Marine Corps Reference Publication: Military Operations on Urbanized Terrain (MOUT)

Public distribution statement A; S2 KOCOA cited as MCRP 12-10 b.1

Page 254 of MCRP 12-10B.1
Searchable page text (OCR / PDF)
b. Weapon Penetration. ATGMs can penetrate and destroy heavily armored tanks. They have large warheads that contain shaped charges. Because of their size, these warheads can achieve significant penetration against typical urban targets. Penetration, however, does not mean a concurrent destruction of the structural integrity of a position. The shaped-charge warhead produces relatively little spall. Enemy personnel not standing directly behind or near the point of impact of an ATGM may escape injury. (1) Standard TOW Missiles. The basic TOW missile can penetrate 8 feet of packed earth, 4 feet of reinforced concrete, or 16 inches of steel plate. The improved TOW (ITOW), the TOW 2, and the TOW 2A have all been modified to improve their penetration. They all penetrate better than the basic TOW. All TOW missiles can defeat triple sandbag walls, double layers of earth-filled 55-gallon drums, and 18-inch log walls. (2) TOW 2B. The TOW 2B uses a different method of defeating enemy armor. It flies over the target and fires an explosively formed penetrator down onto the top armor, which is thinner. Because of this design feature, the TOW 2B missile cannot be used to attack nonmetallic structural targets. When using the TOW 2B missile against enemy armor, gunners must avoid firing directly over other friendly vehicles, disabled vehicles, or large metal objects such as water or oil tanks. (3) Dragon Missile. The Dragon missile can penetrate 8 feet of packed earth, 4 feet of concrete, or 13 inches of steel plate. It can attain effective short-range fire from upper stories or from the rear or flanks of a vehicle. These engagements are targeted against the most vulnerable parts of tanks and can entrap tanks in situations where they are unable to counterfire. Elevated firing positions increase the first-round hit probability. Firing down at an angle of 20 degrees increases the chance of a hit by 67 percent at 200 meters. A 45-degree downward angle doubles the first-round hit probability, compared to a ground-level shot. c. Breaching Structural Walls. Firing ATGMs is the least efficient means to defeat structures. Because of their small basic load and high cost, ATGMs are better used against tanks or enemy-fortified firing positions. They can be effective against bunkers or other identified enemy firing positions. 7. Flame Weapons. Flame weapons are characterized by both physical and psychological casualty-producing abilities. Flame does not need to be applied with pinpoint accuracy, but it also must not spread to structures needed by friendly forces. Large fires in built-up areas are catastrophic. If they burn out of control, fires can create an impenetrable barrier for hours. The Marine Corps does not possess flame-generating equipment. However, the M34 WP grenade can be used to ignite and destroy flammable objects, especially wooden structures. The Army’s M2A1-7 portable flamethrower is stored in war reserve status as a standard “C” item. Its availability is limited; however, Marines could be issued flame-support weapons for urban operations depending on the status of international agreements on the use of flame weapons that are in effect at the time. B - 22 MCWP 3-35 .3